Heads and Tails
Game type: |
Two-Deck |
Odds: |
Low: 1 in 10 (10%) |
Game time: |
Medium |
Decks: |
Two (104 cards) |
Skill level: |
Balanced |
Redeals: |
None |
Object:
To move all of the cards to the foundation pile(s).
Rules:
Foundations (8
piles)
-
Build the Ace foundations up in suit from Ace to King (for example, a 6©
may be played on a 5©).
-
Build the King foundations down in suit from King to Ace (for example, a 9§
may be played on a 10§).
The Heads and
Tails
(16 tableau piles)
-
The top row is called the "Heads". The bottom row is
called the "Tails".
- Build up or down in suit (for example, a 7©
may be played on either a 8© or a 6©).
-
The top card of each pile is available for play.
-
Spaces are automatically filled from the reserve directly below (for the Heads)
or above (for the Tails). If that reserve is empty, then the
first non-empty reserve to the right is used.
Reserve
(8 piles between the Heads and Tails)
Alternate Names:
Regiment